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Level 120 is a small foggy village. The houses are destroyed, darkened or boarded up, and there is a buzzing sound from them - the deathmoths have settled inside. The surviving hut on this level is your salvation.

Ring the bell in the middle of the village to begin the challenge - it is a series of "hide and seek", which consist of three races in the surrounding areas. After the alarm sounds, the wanderer needs to hide inside one of the safe houses -  female deathmoths start searching! 

The exterior of the level preserves the weather and atmosphere of level 10 - monotony, grayness, and dullness remain unchanged.  The fog in the village is slightly thicker than outside, but during the race the fog increases and the view is reduced to a few meters. During the challenge, tension is felt in the air, monotonous and oppressive sounds are heard, which seem unbearable.

The trodden paths in most cases lead to houses full of deathmoths, and the wheat field around is a great danger - facelings wander among the ears of wheat.

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Click download now to get access to the following files:

Level 120 - design-document.pdf 2.3 MB
Level 120 - дизайн-документ.pdf 2.3 MB